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 MENTAL, the Union of Natural and Artificial


MENTAL, the Union of the Natural and the Artificial
 MENTAL, THE UNION
OF THE NATURAL AND
THE ARTIFICIAL

"Machines will be able to do any work that man can do" (Herbert A. Simon).

"The nature of reality is none other than consciousness" (Seyyed Hossein Nasr).

"Technology expands our ways of thinking about things, it expands our ways of doing things."(Herbert A. Simon)



Fractal fern


Natural vs. Artificial

Natural is that which relates to the products and phenomena of nature. Artificial is that which relates to the products and behaviors of human beings.

Artificial is the antithesis of natural. The term "artificial" has a certain pejorative character, because sometimes it is considered synonymous of fictitious, simulated, deceitful, false, etc. And it has as antonyms: true, authentic, genuine, real, etc. However, the artificial is not alien to nature, since everything is governed by natural law. Since man is a product of nature, we can consider that the products of man are products of nature of the second order.

Differentiating characteristics between the natural and the artificial are: A common characteristic of the natural and the artificial is their teleological character. Everything has a purpose, an end, an objective, a meaning. This implies that there is an intelligence operating behind the natural and the artificial.


Herbert Simon and "The Sciences of the Artificial"

Herber Simon −central figure of 20th century science, prolific author and scientist laureate&minus was an interdisciplinary researcher who focused on numerous fields: economics, cognitive psychology, cognitive science, public administration, management, organization theory, sociology and political science. He was one of the founders of artificial intelligence, along with Allen Newell, Marvin Minsky and John McCarthy. He was awarded the Nobel Prize in Economics in 1978 for his interdisciplinary research and for his contributions to the rationalization of the decision-making process. He received the Turing Award in 1975, together with Allen Newell, for his contributions to artificial intelligence and cognitive psychology.

Simon, a rational, meticulous, calculating, orderly and practical man, was a universalist. His central concept was that of the "model." Over six decades he searched for a universal model, both theoretical and practical, in which he attempted to relate thought, computation and human behavior (especially in problem solving and decision making).

In the field of social sciences, he attempted to understand human behavior through mathematical models, models that later became computer simulation models. With an unwavering positivist spirit, he proposed the creation of a true "science of management", with its logical foundations, a science of practical application, to study and rationalize human behavior in organizations in decision-making and problem-solving. He proposed formulas to make bureaucracy less cumbersome, more fluid and more flexible. Simon defined himself, in this area of the social sciences, as a "monomaniac". His "mania" was to understand decision making by individuals and organizations.


Generic systems

Simon was actively involved in the development of different models or generic systems, including the following:
The artificial

In his 1969 work "The Sciences of the Artificial" [2006], Simon distinguishes between the natural sciences and the sciences of the artificial. The former are concerned with the study of the objects and phenomena of nature, while the latter deal with the products and behavior of man.

Simon tried to create a general science, the science of the artificial:
Decision making

Simon was a pioneer in logical and psychological research on decision making in large organizations (public companies, multinationals, etc.). In his most celebrated work "Managerial Behavior. A study of decision-making processes in the administrative organization" (1947) [1971], he presents the "principle of bounded rationality". Simon proposed this theory as an alternative to the theory that views decision making as a fully rational process based on finding the optimal alternative with the available information.

The principle of bounded rationality is the idea that, in the subject of decision making, human rationality is limited by 3 factors: 1) the information available; 2) the cognitive limitations of each individual; 3) the finite time available to make the decision.

Given these constraints, the decision maker looks for the first "satisfactory" alternative, a solution that is good enough, rather than the optimal one, a solution that satisfies the stated needs. This is the "satisficing principle".

Most humans are only partially rational, because in many cases they act driven by emotional impulses. At other times, given the existing constraints to make the optimal decision, they apply rationality after having simplified the available alternatives. At other times, given the complexity of many situations and the cost of analyzing each alternative to make the optimal decision, more or less explicit heuristic rules are used.


The design

Within the Artificial Sciences, Simon especially highlighted the "Design Sciences": Design Science was born in the mid-1970s at Carnegie Mellon University, which focused primarily on Computer-Aided Design (CAD).


The mind-computer analogy

Experience with generalist systems (especially with IPS) led Simon to a radical conclusion: thinking is equivalent to computing. Machines think because they compute. We are computers because we think. The human mind in the image of the computer. In 1957, Simon prophesied that in 10 years most theories in psychology would take the form of computer programs. Simon rejected behaviorism.
Simplicity

Simon always believed in the power of simplicity. He believed that the principles of rational knowledge would enable him to see the world as a complex system resulting from the articulation or combination of simple elements.
MENTAL, the Union of the Natural and the Artificial

From MENTAL's point of view, the boundary between the natural and the artificial is blurred because both domains share the same primary archetypes:

Addenda

IPL (Information Processing Language)

Developed in 1956, it was used in the development of Theoretical Logic (1956), GPS (1957) and NSS (1958). The latter was a program for playing chess.

IPL implemented general type features such as: lists, property lists, schemas, recursion, symbol processing, higher-order functions, generators, and cooperative multitasking. IPL was the first programming language to implement lists and the first to support recursion.

IPL was soon replaced by Lisp, a high-level language with more powerful features and a simpler syntax.


Bibliography